improvement websocket according to gorilla example

This commit is contained in:
Adrian Zürcher
2025-06-22 07:46:24 +02:00
parent 659cbe4072
commit 91ea59ed6e
6 changed files with 131 additions and 66 deletions

View File

@@ -13,17 +13,29 @@ import (
var Origins []string = []string{"*"}
const (
// Time allowed to write a message to the peer.
writeWait = 10 * time.Second
// Time allowed to read the next pong message from the peer.
pongWait = 10 * time.Second
// Send pings to peer with this period. Must be less than pongWait.
pingPeriod = (pongWait * 9) / 10
)
type Client struct {
Id string
Connected bool `json:"connected"`
Conn *websocket.Conn `json:"-"`
OnOpen func()
OnMessage func(data []byte)
OnClose func(code int, reason string)
OnError func(err error)
OnPing func()
OnPong func()
timeout time.Duration
Id string
Connected bool `json:"connected"`
Conn *websocket.Conn `json:"-"`
OnOpen func()
OnMessage func(data []byte)
OnClose func(code int, reason string)
OnError func(err error)
OnPing func()
OnPong func()
send chan []byte
unregister chan []byte
}
var upgrader = websocket.Upgrader{
@@ -52,44 +64,42 @@ func ConnectNewClient(id string, c *gin.Context) (*Client, error) {
}
client := &Client{
Id: id,
Connected: true,
Conn: conn,
timeout: 5,
Id: id,
Connected: true,
Conn: conn,
send: make(chan []byte),
unregister: make(chan []byte),
}
conn.SetPingHandler(func(appData string) error {
if client.OnPing != nil {
client.OnPing()
}
conn.SetWriteDeadline(time.Now().Add(client.timeout))
conn.SetReadDeadline(time.Now().Add(client.timeout))
conn.SetWriteDeadline(time.Now().Add(writeWait))
conn.SetReadDeadline(time.Now().Add(writeWait))
return conn.WriteMessage(websocket.PongMessage, []byte(appData))
})
conn.SetPongHandler(func(appData string) error {
conn.SetPongHandler(func(string) error {
conn.SetReadDeadline(time.Now().Add(pongWait))
if client.OnPong != nil {
client.OnPong()
}
conn.SetReadDeadline(time.Now().Add(client.timeout))
return nil
})
// Start reading messages from client
go client.Listen(7)
go client.Read()
go client.Write()
return client, nil
}
func (c *Client) Listen(timeout uint) {
if timeout > 0 {
c.timeout = time.Duration(timeout) * time.Second
}
func (c *Client) Read() {
if c.OnOpen != nil {
c.OnOpen()
}
c.Conn.SetReadDeadline(time.Now().Add(c.timeout))
c.Conn.SetReadDeadline(time.Now().Add(writeWait))
for c.Connected {
msgType, msg, err := c.Conn.ReadMessage()
if err != nil {
@@ -98,16 +108,15 @@ func (c *Client) Listen(timeout uint) {
}
switch msgType {
case websocket.CloseMessage:
c.handleClose(1000, "Client closed")
c.Close(websocket.CloseNormalClosure, "Client closed")
return
case websocket.TextMessage:
if isPing := c.handleJsonPing(msg); isPing {
continue
}
if c.OnMessage != nil {
c.OnMessage(msg)
} else {
log.Printf("Received message but no handler set (id:%s): %s", c.Id, string(msg))
if isPing := c.handleJsonPing(msg); !isPing {
if c.OnMessage != nil {
c.OnMessage(msg)
} else {
log.Printf("Received message but no handler set (id:%s): %s", c.Id, string(msg))
}
}
default:
log.Printf("Unhandled message type %d (id:%s)", msgType, c.Id)
@@ -115,14 +124,66 @@ func (c *Client) Listen(timeout uint) {
}
}
func (c *Client) Write() {
ticker := time.NewTicker(pingPeriod)
defer func() {
ticker.Stop()
c.Conn.Close()
}()
for {
select {
case message, ok := <-c.send:
c.Conn.SetWriteDeadline(time.Now().Add(writeWait))
if !ok {
// The hub closed the channel.
if err := c.Conn.WriteMessage(websocket.CloseMessage, []byte{}); err != nil {
c.handleError(err)
return
}
c.handleError(fmt.Errorf("server %s closed channel", c.Id))
return
} else {
if err := c.Conn.WriteMessage(websocket.TextMessage, message); err != nil {
c.handleError(err)
return
}
}
case <-ticker.C:
c.Conn.SetWriteDeadline(time.Now().Add(writeWait))
if err := c.Conn.WriteMessage(websocket.PingMessage, nil); err != nil {
c.handleError(err)
return
}
if c.OnPing != nil {
c.OnPing()
}
case message := <-c.unregister:
c.Conn.WriteMessage(websocket.CloseMessage, message)
c.Connected = false
close(c.send)
close(c.unregister)
return
}
}
}
func (c *Client) handleJsonPing(msg []byte) (isPing bool) {
var wsMsg WSMessage
err := json.Unmarshal(msg, &wsMsg)
if err == nil && wsMsg.IsPing() {
c.Conn.SetReadDeadline(time.Now().Add(c.timeout))
c.Conn.SetReadDeadline(time.Now().Add(writeWait))
// Respond with pong JSON
c.Conn.SetWriteDeadline(time.Now().Add(c.timeout))
err = c.Conn.WriteMessage(websocket.TextMessage, GetPongByteSlice())
select {
case c.send <- GetPongByteSlice():
default:
// optional: log or handle if send buffer is full
c.handleError(fmt.Errorf("failed to queue pong message"))
return
}
if err != nil {
c.handleError(fmt.Errorf("write pong error: %w", err))
return
@@ -132,33 +193,39 @@ func (c *Client) handleJsonPing(msg []byte) (isPing bool) {
}
isPing = true
}
return
}
func (c *Client) SendResponse(data []byte, timeout uint) error {
c.Conn.SetWriteDeadline(time.Now().Add(time.Duration(timeout) * time.Second))
return c.Conn.WriteMessage(websocket.TextMessage, data)
}
func (c *Client) Close(code int, reason string) {
c.handleClose(code, reason)
}
func (c *Client) handleClose(code int, text string) {
func (c *Client) SendResponse(data []byte) {
if !c.Connected {
return
}
c.Connected = false
if c.OnClose != nil {
c.OnClose(code, text)
c.send <- data
}
func (c *Client) Close(code int, reason string) error {
closeMsg := websocket.FormatCloseMessage(code, reason)
select {
case c.unregister <- closeMsg: // Attempt to send
default: // If the channel is full, this runs
return fmt.Errorf("attempt close client socket failed")
}
c.Conn.WriteMessage(websocket.CloseMessage, websocket.FormatCloseMessage(code, text))
c.Conn.Close()
if c.OnClose != nil {
c.OnClose(code, reason)
}
return nil
}
func (c *Client) handleError(err error) {
if c.OnError != nil {
c.OnError(err)
}
c.Close(websocket.CloseInternalServerErr, err.Error())
if err := c.Close(websocket.CloseInternalServerErr, err.Error()); err != nil {
if c.OnError != nil {
c.OnError(err)
} else {
fmt.Println("error: ", err)
}
}
}