package models import ( "fmt" "log" "net/http" "slices" "time" "github.com/gin-gonic/gin" "github.com/gorilla/websocket" ) var Origins []string = []string{"*"} var Broadcast Clients = make(Clients) const ( // Time allowed to write a message to the peer. writeWait = 30 * time.Second // Time allowed to read the next pong message from the peer. pongWait = 40 * time.Second // Send pings to peer with this period. Must be less than pongWait. pingPeriod = (pongWait * 9) / 10 ) type Client struct { Id string Connected bool `json:"connected"` conn *websocket.Conn `json:"-"` OnOpen func() OnMessage func(data []byte) OnClose func(code int, reason string) OnError func(err error) OnWarning func(warn string) OnPing func() OnPong func() send chan []byte unregister chan []byte } var upgrader = websocket.Upgrader{ CheckOrigin: func(r *http.Request) bool { if len(Origins) == 0 { return false } else if Origins[0] == "*" { return true } return slices.Contains(Origins, r.Header.Get("Origin")) }, EnableCompression: false, } func ConnectNewClient(id string, c *gin.Context) (*Client, error) { conn, err := upgrader.Upgrade(c.Writer, c.Request, nil) if err != nil { return nil, fmt.Errorf("websocket upgrade error: %w", err) } client := &Client{ Id: id, Connected: true, conn: conn, send: make(chan []byte, 512), unregister: make(chan []byte, 256), } Broadcast[client.Id] = client conn.SetPingHandler(func(appData string) error { if client.OnPing != nil { client.OnPing() } conn.SetWriteDeadline(time.Now().Add(writeWait)) conn.SetReadDeadline(time.Now().Add(writeWait)) if err := client.conn.WriteControl(websocket.PongMessage, []byte(appData), time.Now().Add(pongWait)); err != nil { client.OnError(err) } return nil }) conn.SetPongHandler(func(appData string) error { conn.SetReadDeadline(time.Now().Add(pongWait)) if client.OnPong != nil { client.OnPong() } return nil }) // Start reading messages from client go client.Read() go client.Write() go client.PingInterval(pingPeriod) return client, nil } func (c *Client) Read() { if c.OnOpen != nil { c.OnOpen() } c.conn.SetReadDeadline(time.Now().Add(writeWait)) for c.Connected { msgType, msg, err := c.conn.ReadMessage() if err != nil { c.handleError(fmt.Errorf("read error (id:%s): %w", c.Id, err)) return } switch msgType { case websocket.CloseMessage: c.Close(websocket.CloseNormalClosure, "Client closed") return case websocket.TextMessage: if c.OnMessage != nil { c.OnMessage(msg) } else { log.Printf("Received message but no handler set (id:%s): %s", c.Id, string(msg)) } default: log.Printf("Unhandled message type %d (id:%s)", msgType, c.Id) } } } func (c *Client) Write() { defer c.conn.Close() for { select { case message, ok := <-c.send: c.conn.SetWriteDeadline(time.Now().Add(writeWait)) if !ok { // The hub closed the channel. if err := c.conn.WriteMessage(websocket.CloseMessage, []byte("ping")); err != nil { c.handleError(err) return } c.handleError(fmt.Errorf("server %s closed channel", c.Id)) return } else { if err := c.conn.WriteMessage(websocket.TextMessage, message); err != nil { c.handleError(err) return } } case message := <-c.unregister: c.conn.WriteMessage(websocket.CloseMessage, message) c.Connected = false close(c.send) delete(Broadcast, c.Id) close(c.unregister) return } } } func (c *Client) PingInterval(interval time.Duration) { ticker := time.NewTicker(interval) defer ticker.Stop() if err := c.conn.WriteControl(websocket.PingMessage, []byte("ping"), time.Now().Add(pongWait)); err != nil { c.OnError(err) return } for range ticker.C { if c.OnPing != nil { c.OnPing() } if err := c.conn.WriteControl(websocket.PingMessage, []byte("ping"), time.Now().Add(pongWait)); err != nil { c.OnError(err) return } } } func (c *Client) SendResponse(data []byte) { if !c.Connected { return } select { case c.send <- data: // sent successfully default: // channel full, drop or log if c.OnWarning != nil { c.OnWarning("Dropping message: channel full") } } } func (c *Client) Close(code int, reason string) error { closeMsg := websocket.FormatCloseMessage(code, reason) select { case c.unregister <- closeMsg: // Attempt to send default: // If the channel is full, this runs return fmt.Errorf("attempt close client socket failed") } if c.OnClose != nil { c.OnClose(code, reason) } return nil } func (c *Client) handleError(err error) { if c.OnError != nil { c.OnError(err) } if err := c.Close(websocket.CloseInternalServerErr, err.Error()); err != nil { if c.OnError != nil { c.OnError(err) } else { fmt.Println("error: ", err) } } }