Files
tecamino-dbm/websocket/models/client.go
2025-06-22 08:58:14 +02:00

241 lines
5.1 KiB
Go

package models
import (
"encoding/json"
"fmt"
"log"
"net/http"
"time"
"github.com/gin-gonic/gin"
"github.com/gorilla/websocket"
)
var Origins []string = []string{"*"}
const (
// Time allowed to write a message to the peer.
writeWait = 10 * time.Second
// Time allowed to read the next pong message from the peer.
pongWait = 10 * time.Second
// Send pings to peer with this period. Must be less than pongWait.
pingPeriod = (pongWait * 9) / 10
)
type Client struct {
Id string
Connected bool `json:"connected"`
conn *websocket.Conn `json:"-"`
OnOpen func()
OnMessage func(data []byte)
OnClose func(code int, reason string)
OnError func(err error)
OnPing func()
OnPong func()
sendPong chan string
send chan []byte
unregister chan []byte
}
var upgrader = websocket.Upgrader{
CheckOrigin: func(r *http.Request) bool {
if len(Origins) == 0 {
return false
}
if Origins[0] == "*" {
return true
}
origin := r.Header.Get("Origin")
for _, o := range Origins {
if o == origin {
return true
}
}
return false
},
EnableCompression: false,
}
func ConnectNewClient(id string, c *gin.Context) (*Client, error) {
conn, err := upgrader.Upgrade(c.Writer, c.Request, nil)
if err != nil {
return nil, fmt.Errorf("websocket upgrade error: %w", err)
}
client := &Client{
Id: id,
Connected: true,
conn: conn,
sendPong: make(chan string),
send: make(chan []byte),
unregister: make(chan []byte),
}
conn.SetPingHandler(func(appData string) error {
if client.OnPing != nil {
client.OnPing()
}
conn.SetWriteDeadline(time.Now().Add(writeWait))
conn.SetReadDeadline(time.Now().Add(writeWait))
client.sendPong <- appData
return nil
})
conn.SetPongHandler(func(string) error {
conn.SetReadDeadline(time.Now().Add(pongWait))
if client.OnPong != nil {
client.OnPong()
}
return nil
})
// Start reading messages from client
go client.Read()
go client.Write()
return client, nil
}
func (c *Client) Read() {
if c.OnOpen != nil {
c.OnOpen()
}
c.conn.SetReadDeadline(time.Now().Add(writeWait))
for c.Connected {
msgType, msg, err := c.conn.ReadMessage()
if err != nil {
c.handleError(fmt.Errorf("read error (id:%s): %w", c.Id, err))
return
}
switch msgType {
case websocket.CloseMessage:
c.Close(websocket.CloseNormalClosure, "Client closed")
return
case websocket.TextMessage:
if isPing := c.handleJsonPing(msg); !isPing {
if c.OnMessage != nil {
c.OnMessage(msg)
} else {
log.Printf("Received message but no handler set (id:%s): %s", c.Id, string(msg))
}
}
default:
log.Printf("Unhandled message type %d (id:%s)", msgType, c.Id)
}
}
}
func (c *Client) Write() {
ticker := time.NewTicker(pingPeriod)
defer func() {
ticker.Stop()
c.conn.Close()
}()
for {
select {
case message, ok := <-c.send:
c.conn.SetWriteDeadline(time.Now().Add(writeWait))
if !ok {
// The hub closed the channel.
if err := c.conn.WriteMessage(websocket.CloseMessage, []byte{}); err != nil {
c.handleError(err)
return
}
c.handleError(fmt.Errorf("server %s closed channel", c.Id))
return
} else {
if err := c.conn.WriteMessage(websocket.TextMessage, message); err != nil {
c.handleError(err)
return
}
}
case <-ticker.C:
c.conn.SetWriteDeadline(time.Now().Add(writeWait))
if err := c.conn.WriteMessage(websocket.PingMessage, nil); err != nil {
c.handleError(err)
return
}
if c.OnPing != nil {
c.OnPing()
}
case message, ok := <-c.sendPong:
if ok {
c.conn.WriteMessage(websocket.PongMessage, []byte(message))
}
case message := <-c.unregister:
c.conn.WriteMessage(websocket.CloseMessage, message)
c.Connected = false
close(c.sendPong)
close(c.send)
close(c.unregister)
return
}
}
}
func (c *Client) handleJsonPing(msg []byte) (isPing bool) {
var wsMsg WSMessage
err := json.Unmarshal(msg, &wsMsg)
if err == nil && wsMsg.IsPing() {
c.conn.SetReadDeadline(time.Now().Add(writeWait))
// Respond with pong JSON
select {
case c.send <- GetPongByteSlice():
default:
// optional: log or handle if send buffer is full
c.handleError(fmt.Errorf("failed to queue pong message"))
return
}
if err != nil {
c.handleError(fmt.Errorf("write pong error: %w", err))
return
}
if c.OnPing != nil {
c.OnPing()
}
isPing = true
}
return
}
func (c *Client) SendResponse(data []byte) {
if !c.Connected {
return
}
c.send <- data
}
func (c *Client) Close(code int, reason string) error {
closeMsg := websocket.FormatCloseMessage(code, reason)
select {
case c.unregister <- closeMsg: // Attempt to send
default: // If the channel is full, this runs
return fmt.Errorf("attempt close client socket failed")
}
if c.OnClose != nil {
c.OnClose(code, reason)
}
return nil
}
func (c *Client) handleError(err error) {
if c.OnError != nil {
c.OnError(err)
}
if err := c.Close(websocket.CloseInternalServerErr, err.Error()); err != nil {
if c.OnError != nil {
c.OnError(err)
} else {
fmt.Println("error: ", err)
}
}
}