fix wrong float and bool conversion

This commit is contained in:
Adrian Zuercher
2025-07-15 19:20:11 +02:00
parent 3b38be8de5
commit 274a80d605

View File

@@ -36,8 +36,8 @@ func Float32From(v any) float32 {
case uint64: case uint64:
return float32(val) return float32(val)
case string: case string:
if i, err := strconv.Atoi(val); err == nil { if f64, err := strconv.ParseFloat(val, 32); err == nil {
return float32(i) return float32(f64)
} }
return 0 return 0
default: default:
@@ -76,8 +76,8 @@ func Float64From(v any) float64 {
case uint64: case uint64:
return float64(val) return float64(val)
case string: case string:
if i, err := strconv.Atoi(val); err == nil { if f64, err := strconv.ParseFloat(val, 32); err == nil {
return float64(i) return f64
} }
return 0 return 0
default: default:
@@ -433,7 +433,14 @@ func BoolFrom(v any) bool {
case float64: case float64:
return val >= 1 return val >= 1
case string: case string:
return strings.ToLower(val) == "false" || v == "0" if strings.ToLower(val) == "true" {
return true
} else if strings.ToLower(val) == "false" {
return false
} else if i, err := strconv.Atoi(val); err == nil {
return i > 0
}
return false
default: default:
return false return false
} }